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StanShop Reports Gaming Gift Cards as the Fastest-Growing Digital Gifting Category for India’s Gen Z

Demand for Roblox, Steam, Valorant and Minecraft credits is reshaping how a 488-million-strong gaming generation gives gifts

India, 2nd Jun 2026 — StanShop, a digital commerce platform for gift cards, vouchers and prepaid digital value, today reported that gaming gift cards have become one of the fastest-growing gifting categories on its platform, driven by Indian Gen Z buyers who are increasingly choosing in-game credits over traditional physical gifts.

The trend reflects a generation that spends a growing share of its life inside games. According to the FICCI-EY 2025 report, India had 488 million online gamers in 2024 — roughly 18% of the entire global gaming population, half of them under 30. Indian players now clock an average of 13 hours a week, more time than they spend on social media.

“For India’s Gen Z, games are not a hobby — they are a home, and gifting someone credits for their favourite title is one of the most personal things you can do. On StanShop, we’re seeing this play out across every occasion, from Raksha Bandhan and Diwali to midnight birthday surprises, with Roblox, Valorant and Steam leading the way.” — Parth Chadha, Founder & CEO, StanShop .

Where Real Life Actually Happens

For Indian Gen Z, games aren’t an escape from real life. They’re where real life happens. Friendships are maintained in squad calls. Identity is expressed through skins and avatars. Status is built through ranks and loadouts. When you spend thirteen hours a week somewhere, that place starts to matter, and the things inside it start to matter too.

Inside these games, a quiet economy runs in the background. Skins, battle passes, in-game currency and character upgrades are things players spend real money on without much deliberation. A Valorant player saving up for a knife skin. A Roblox user buying Robux to dress up an avatar. A Steam gamer finally picking up a wishlisted title. A gift that belongs in that world signals that you understand where someone actually lives, something a wallet, a perfume or a piece of clothing cannot do, no matter how well chosen.

The Quiet Failure of the Safe Gift

When people don’t know what to choose, they guess. The right size, the right scent, the right style. For someone whose real interests live inside a screen, a generic physical gift can feel less like a present and more like evidence of a gap. These gifts end up in a cupboard, exchanged, or quietly passed on.

For gamers, that gap is especially visible, because what they want is rarely mysterious. It is specific. It is affordable. And more often than not, it already has a name.

A Gift That Lands Exactly Where It Should

A gaming gift card is a prepaid digital voucher that loads credits directly into a specific game or platform. The moment someone receives one, they know exactly what they will do with it. The recipient of a Valorant Points card already has a skin in mind. The one receiving Steam Wallet credit has a wishlist sitting there. The Roblox player who unwraps Robux sees the outfit, not the voucher.

They are practical in another way too. Vouchers come in small denominations, making them accessible for students and younger buyers who want to give something meaningful without overspending. A ₹150 top-up can unlock exactly what someone has been waiting for. With gamers aged 15 to 24 already accounting for over 41% of gaming spend in India, this generation knows its prices.

A Generation That Doesn’t Wait

Gaming gift cards have also caught on because of how this generation moves. Gen Z grew up with UPI, instant delivery, and the expectation that anything they want should reach their phone within minutes. Any friction in a purchase feels like a design flaw. The National Payments Corporation of India recorded 21.7 billion UPI transactions in January 2026 alone. A generation that moves money that fast is not going to queue at a mall kiosk for a gift.

That is the gap StanShop has moved into, with game credits for Roblox, Steam, Valorant, Minecraft, Xbox, PlayStation and more, bought and delivered digitally in minutes, with no queue, courier or wrapping required.

Beyond Birthdays

The occasions for gaming gift cards have spread well past birthdays. Gaming communities on Discord run giveaways with in-game currency as the prize. Creators drop Valorant Points during livestreams. Friends split the cost of a battle pass as a group present. During Diwali and Raksha Bandhan, digital vouchers increasingly travel between cousins and siblings who share a game as common ground, especially when physical gifts are stuck in festive-season courier backlogs and digital ones arrive in seconds.

A $5.9 Billion Market, Visible in Everyday Life

India’s gaming market generated around $5.9 billion in 2025 and is on track to nearly triple by 2034. The more telling signal, StanShop notes, is how that engagement is showing up in everyday life: cousins exchanging Robux over Rakhi, a friend sending Valorant Points at midnight, classmates splitting a battle pass.

For Gen Z, a gift that lands inside the thing they love most is about as personal as it gets. What once looked like a niche internet habit is becoming a mainstream way to say: I see you, I know what you care about. StanShop exists for exactly that moment.

About StanShop

StanShop is a digital commerce platform that enables businesses and consumers to discover, purchase and distribute gift cards, vouchers and prepaid digital instruments. Built for speed, security and reliability, StanShop offers instant fulfilment, flexible payment options and a catalogue spanning gaming credits, leading brands and digital services. Learn more at https://www.stanshop.co/in/.

Company Details

Organization: STANVERSE TECHNOLOGIES PRIVATE LIMITED

Contact Person: Sandeep Gaur

Website: https://www.stanshop.co/in/

Email: Send Email

Country: India

Release Id: 02062645373